Ingest all related assets/references/scripts for a skill
R
Richard Rein Jr
We are attempting to build out a skill registry based on skills stored in one or more repos. (Specifically, we are looking to import skills via an Azure DevOps integration, following this model). As a part of this, one of the current gaps is related to ingesting all related assets/references/scripts for a skill - the only solution seems to be some sort of follow-on process to parse the contents of those child folders for a given skill (like this documented upload process).
Note: This was split off from the "Enable appending to objects / arrays on ingestion" feature request, as that work only included the ability to allow for multi-source ingestion for arrays of numbers or strings (per Maya's comment there, the plan would be to support objects array too in the next phase of this feature). I believe that it would also be important in my use case to be able to properly maintain the array (e.g., if the references folder has 5 files, I would want all five items to be represented by an object in that array - but if if I remove two and add three, then I would want those six items to be represented in the array...without the two that were removed).